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8 hours ago  Google Chrome may be the most popular web browser on Android but it has also got quite a sizeable fan-following on iOS. A huge contributing factor behind this is the fact that it is cross-platform, unlike Apple’s Safari browser. And while reviews of the browser have mostly been positive, no software is perfect and Chrome for iOS is no exception. How to debug remote iOS (real device iPhone, iPad) Safari from Chrome devtools. After some night surfing on the internet, I’ve found Google’s repository about proxying DevTools for iOS devices. The ioswebkitdebugproxy (aka iwdp) allows developers to inspect MobileSafari and UIWebViews on real and simulated iOS devices via the Chrome DevTools UI and Chrome Remote Debugging Protocol. DevTools requests are translated into Apple's Remote Web Inspector service calls. Google Chrome for Mac has a laundry list of features, earning its spot as the top web browser of choice for both Mac and PC users. It offers thousands of extensions, available through the Chrome.

Since its launch, Google’s Chromium project has been a desktop-only matter, but that changed in 2015 with the addition of the Android version. Following that, only the iOS version of the browser wasn’t open-source. However, that’s changing today as Google has announced that the code for Chrome on iOS has been moved into the Chromium open-source repository.

Chrome for iOS has always been kept separate due to the fact that it relies on the WebKit rendering engine rather than Google’s Blink engine. This is because of Apple’s constraint on browsers on iOS, requiring all of them to run on WebKit.

Buympc laptops & desktops driver download for windows 10. Due to that, Google kept the iOS version out of Chromium since adding it would require the code base to support both rendering engines which, as you might imagine, would make things extra complicated.

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However, Google and the team behind Chrome didn’t want to give up its commitment to open-source code, and has spent time over the past few years making the changes required to bring the code from Chrome for iOS into the Chromium code base. Now that it is complete, developers can compile an iOS version of Chromium just like they can on other platforms.

As for what this means for Chrome users, there won’t be any major changes on the surface. Rather, Google explains that the speed of developing new versions of Chrome for iOS will be accelerated since tests can now be run with the entire Chromium community. This also means that third-party developers on iOS have a new “starting point” for developing their own browsers, similar to Opera on macOS.

Due to constraints of the iOS platform, all browsers must be built on top of the WebKit rendering engine. For Chromium, this means supporting both WebKit as well as Blink, Chrome’s rendering engine for other platforms. That created some extra complexities which we wanted to avoid placing in the Chromium code base.

Given Chrome’s commitment to open-source code, we’ve spent a lot of time over the past several years making the changes required to upstream the code for Chrome for iOS into Chromium. Cleverscope driver download for windows 10. Today, that upstreaming is complete, and developers can compile the iOS version of Chromium like they can for other versions of Chromium. Development speed is also faster now that all of the tests for Chrome for iOS are available to the entire Chromium community and automatically run any time that code is checked in.

We value the open source community and all of our contributors, and we’re glad that Chrome for iOS can finally join in.

FTC: We use income earning auto affiliate links.More.

The easiest way to have your iOS app open links in Chrome is to use the OpenInChromeController class. This API is described here along with the URI schemes it supports.

Using OpenInChromeController to open links #

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The OpenInChromeController class provides methods that encapsulate the URI schemes and the scheme replacement process also described in this document. Use this class to check if Chrome is installed or to specify the URL to open.

Methods #

  • isChromeInstalled: returns YES if Chrome is installed
  • openInChrome: opens a given URL in Chrome

For example, use the OpenInChromeController class as follows:

Downloading the class file #

The OpenInChromeController class file is available here. Copy it into your Xcode installation.

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The rest of this document describes the underpinnings of this API.

URI schemes #

Chrome for iOS handles the following URI Schemes:

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  • googlechrome for http
  • googlechromes for https
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To check if Chrome is installed, an app can simply check if either of these URI schemes is available:

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This step is useful in case an app would like to change the UI depending on if Chrome is installed or not. For instance the app could add an option to open URLs in Chrome in a share menu or action sheet.

To actually open a URL in Chrome, the URI scheme provided in the URL must be changed from http or https to the Google Chrome equivalent of googlechrome or googlechromes respectively. The following sample code opens a URL in Chrome:

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If Chrome is installed, the above code converts the URI scheme found in the URL to the Google Chrome equivalent. When Google Chrome opens, the URL passed as a parameter will be opened in a new tab.

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If Chrome is not installed the user can be prompted to download it from the App Store. If the user agrees, the app can open the App Store download page using the following:





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